Operation Kickoff - September 7, 2008
Meeting time: 1030hrs
First Half: 1000hrs - 1400hrs (CTF - Attack and Defend)
Barbeque, Refreshments, Pictures, Reloading: 1400-1530hrs
Final Battle: 1530hrs - GAME CALLED. (Team Death Match.
Missions: Capture the Flag, Attack and Defend, and Team Death Match.
CAPTURE THE FLAG MISSION OBJECTIVES:
A medium to large, bright colored flag will be posted on opposite sides of the playing field. This will range a large distance between the "Beach Front" area and the "Instertion Zone Alpha." The mission is to capture the flag posted in the opposing base and bring it back to score. There will be a max of 5 flags per side, two different colors to distinguish teams. As one is taken and used to score the other team will repost another flag until flags are exhausted.
POINTS: There will be a maximum of 5 captures per team. First to five captures wins the round.
Player Deaths: Once hit by an opposing team member, you are considered out and you WILL sit down on the ground after you have loudly called, "OUT!" You will be allowed to begin play again once you have been tagged back in by a team mate.
Player Respawns: Max of 5 lives per person. Once tagged in 5 times your respawns are exhausted. You will be out for the remaining duration of the game.
ATTACK AND DEFEND MISSION OBJECTIVES:
For Attack and Defend missions, either the "Beach Front" or "Insertion Zone Alpha" will be designated defensive area, where the defending team will not move from, while the other attacking team proceeds to completely eliminate the defending team and vice versa.
Winning: First team to be completly through their respwans loses. Maximum of 3 lives a person this round. If you are hit you will call "OUT!" and remain seated until you are tagged back into the game. Once through all respawns, you are out for the rest of the duration of the game. The first team to wipe out either defense or attack wins.
TEAM DEATH MATCH MISSION OBJECTIVES:
Team death match is pretty self explanitory. The only difference between "Death Match" and "Attack and Defend" is that both teams will be moving, no team stationary in a defensive position.
Spawn points will be the "Beach Front" for one team and "Insertion Zone Alpha" for the second.
Player Deaths: Once hit by an opposing team member, you are considered out and you WILL sit down on the ground after you have loudly called, "OUT!" You will be allowed to begin play again once you have been tagged back in by a team mate.
Player Respawns: Max of 7 lives per person. Once tagged in 7 times your respawns are exhausted. You will be out for the remaining duration of the game.